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Dalek_Mod_update_25_-_Holograms,_Temporal_Shifts_and_Cyber_Sounds

Dalek Mod update 25 - Holograms, Temporal Shifts and Cyber Sounds

Update 25 was the first update of 2014 and also the first update video to be uploaded to the SWDTeam channel. It was the final update video to be made by UDWF1.

Apart from a patch on June 10th that year, this was the final update made for Minecraft 1.6.4.

Previous update: Update 24

Next update: Update 26

Update video[]

Sam wakes up and grabs his stuff and goes outside. He says good morning to RedDash then checks on the Moment which is still there. He decides to go on a stroll before noticing a TARDIS he doesn't recognize. The War Doctor warns him that the Time War has spread to Minecraft and they have to prepare so he rushes to the armory. Meanwhile a Dalek ship arrives on Earth. Sam sees the Daleks destroy a Zygon ship then teleport down and begin to invade. The team retreat to the armory. They arm themselves then go back outside and begin to fight. They struggle and realise there's too many for them to fight alone so they run into the TARDIS to get help. They decide to get the Cybermen's help. Suddenly Sam steps back in pain and regenerates. The team arrive on the Cyber ship but the Cybermen refuse and begin to attack them instead so they retreat back to the TARDIS. Back on Earth Dalek Storm is transported down and takes the moment.

Changelog[]

Added[]

  • New sounds for Cybermen on attacking
  • New dalek "Stay where you are" sound
  • Crafting Recipes for all 3 Tardises
  • New sounds for K9
  • A customizable Hologram you can change its skin by renaming it
  • Tardis command block B and C
  • Re-added Title screen
  • New Button to connect to the official Dalek mod server
  • Tons of new assets and sounds!

Changed[]

  • Made Daleks more difficult
  • Improved Dalek Accuracy
  • Improved Dalek AI
  • Time War Daleks (Formerly Gold Daleks) have NBT Speed attributes
  • Removed Dalek Shooting delay
  • Daleks can now blow down doors and raid buildings with wooden doors
  • Daleks now make the iron golem hit sound
  • Daleks now have a death noise that has a chance of playing when they die
  • Daleks from classic eras make different attack sounds.
  • 2005+ Daleks now have extra sounds
  • Dalek lasers have a chance to start fires
  • 2005+ Daleks have a chance to Emergency Temporal Shift
  • Replace the diamond in the regular Tardis with:
    • Gold for Tennants Tardis
    • Quartz for classic Tardis
  • Sontarans now cloak randomly
  • Zygons and Sontarans are now faster
  • 2005+ Daleks now have a blue falling particle
  • Imperial Daleks can fly up stairs
  • Some Daleks have new models
  • Special Weapons Dalek has new Rotations
  • Complete re-write of Mod Structure for 1.7 Update
  • K9 now has sounds.
  • K9's aiming has been slightly improved
  • Ice warriors and Clockwork droid speeds increased!
  • Daleks have the view distance of zombies
  • Cybermen also have the view distance of zombies
  • Dalek AIM has been slightly fixed

Fixed[]

  • Fixed K9's AI
  • SWD now attacks Renegade Daleks
  • The Spawn code has been fixed here are all mobs the spawn Naturally:
    • Gold Daleks
    • 60s Daleks
    • 2005 Cybermen
    • Special Weapons Dalek
    • 80s Dalek
    • Gel Guard
    • Suicide Dalek

Note: All AI is being re written slowly to the new "AI 2.0"

The Mobs affected are:

  • Every Dalek
  • 2005 Cybermen
  • Sontarans
  • K9
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